When it comes to choosing a browser technology to transfer streaming data, WebRTC is a double-edged sword.
This ease of use is allowed to WebRTC specific traits, including:
- It’s an open-source project, originally developed by Google but supported by most browsers, including Firefox and Opera.
- Its architecture is much safer and stable than Flash, and allows for better sound quality.
- It has three main APIs (getUserMedia, RTCPeerConnection, and RTCDataChannel) that allow this tech to be implemented by developers into existing online businesses. T that allow third
However, it still has some disadvantages:
- It‘s still under development, which challenges its standardization in the industry
- It’s not cross-platform, although it’s supported by most browsers
- It’s steady enough for social content, like video chats and Zoom meetings. But for using with streaming, it might not be steady enough. At least not yet.